DirectX 8.1b End-User per Win 98/ME

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News del 28 Giugno 02 Autore: Steve3000
Rilasciate dalla Microsoft la versione delle DirectX 8.1b per l'utente finale. Questa nuova versione include la risoluzione di alcuni importanti bug localizzati soprattutto nei DirectShow e nei Direct3D: DirectShow - Modifies kernel component stream.sys to correct failure of laptops to resume from hibernation as described in Knowledge Base article Q307207. This fix only affects Windows 2000 systems using a docking station having an attached USB camera. - Fixes a blocking issue in quartz.dll on Windows 2000 when running DirectShow in a service. - Corrects a boundary case in the MPEG-2 Demultiplexer where packets may be dropped. This condition can occur if the video stream packet size is an integral multiple of transport packet size. The fix is incorporated for all DirectX-supported platforms. Direct3D - Fixes Direct3D-base screen savers, when the computer may be unable to enter standby or hibernation by using the timer in Power Management properties. - Fixes some recent game titles that use DrawIndexedPrimitive() API with clipped TL vertices. - Fixes flashing polygons/lines issues in some applications that used DirectX 8.0 DrawPrim(), DrawClippedPrim, DrawIndexedPrim() APIs.
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